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Post by I.M.Gibbon on Mar 9, 2017 6:57:04 GMT
Found some videos of Jungle Fever, the first of Jungle Beat's arcade sequels. Most people seem to be recording just the tail end, as the arcade flyers depict scenes of earlier bosses and other minigames: I find it fascinating that you maneuver DK around by pachinkoing your medallions through the appropriate directional arrow gates. It's kind of ingenious, really. It's fascinating to see how they designed all the levels and minigames and bosses(!) around the control schema, and have a legit full game with multiple worlds, animal buddies, power-ups, and bosses housed in a fucking pachinko/coindozer mashup. Also found some videos of Banana Kingdom, the second arcade sequel to Jungle Beat. It is, in my opinion, less interesting, as it seems more of a digital slots machine housed in a coindozer, and isn't doing as much with the format as Jungle Fever does. Granted, there's less videos of this one, and they're mostly of people showing off their haul and less gameplay. The arcade flyers for it support my theory though, as they show off various slots scores and have very few minigame screens on them Anyway, as we never really got much info on these, I thought I'd share! I'd love to get my hands on a Jungle Fever cabinet someday. Banana Kingdom is unfortunately huge, and, given what I've seen in the videos, looks like it would hold less interest for me anyway.
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Post by I.M.Gibbon on Mar 9, 2017 22:38:17 GMT
Some more videos of Banana Kingdom. Definitely seems less involved than Jungle Fever.
Looks like there's a series of gates at the bottom that are arbitrarily assigned different inputs for different "minigames". In the video above they seem to be adjusting the slots roll, trying to get 777 (and failing).
Below, you can see them using the gates to determine your bomb fuse's path along the amidakuji up to Final Kong. Which is an interesting concept, but seems kind of simplistic in execution.
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